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Glossary term · Services

Telepresence System

Telepresence System

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Telepresence System is a set of functions, devices, and network elements that capture, deliver, manage, and render multiple high-quality interactive audio and video signals to create a lifelike meeting experience.

Introduced
Rel-12
Where
Services › Codecs
Specifications
3 specs
Telepresence System Description Purpose What changed Neighbours Specifications

Description

A Telepresence System is defined by 3GPP as a set of functions, devices, and network elements which are able to capture, deliver, manage, and render multiple high quality interactive audio and video signals in a Telepresence conference. An appropriate number of devices, such as cameras, screens, loudspeakers, microphones, and codecs, along with environmental characteristics, are used to establish Telepresence. This definition, introduced in Release 12, addresses the need for immersive, real-time communication that goes beyond traditional video conferencing.

Architecturally, a Telepresence System comprises several key components. The capture side includes multiple cameras and microphones arranged to cover a room or a group of participants, often with high-definition or ultra-high-definition resolution. The delivery component involves network elements and protocols that transport the media streams with stringent requirements on latency, jitter, and bandwidth. The management functions handle session control, media negotiation, and adaptation to network conditions. The rendering side includes large screens, high-fidelity speakers, and possibly spatial audio systems to recreate a sense of presence.

The system operates by encoding multiple audio and video streams, often using advanced codecs such as H.264, H.265, or MPEG-4 AAC, and transmitting them over an IP network. Quality of Service (QoS) mechanisms are critical to ensure that the real-time nature of the communication is preserved. 3GPP specifications, such as 22.228, 26.223, and 26.923, define the service requirements, media handling, and codec profiles for Telepresence. The system may also include features like automatic speaker tracking, echo cancellation, and lip synchronization to enhance the user experience.

In the context of mobile networks, Telepresence Systems can be deployed over LTE and 5G, leveraging the high bandwidth and low latency capabilities of these technologies. The IMS (IP Multimedia Subsystem) often provides the session control and service delivery framework. The system must be able to adapt to varying network conditions, potentially adjusting bitrates or resolution to maintain quality. This adaptability is achieved through mechanisms like scalable video coding and dynamic bandwidth management.

Telepresence Systems are used in enterprise, healthcare, education, and government applications where face-to-face interaction is essential but travel is impractical. They enable more natural communication by preserving non-verbal cues such as eye contact and body language. As networks evolve towards 5G and beyond, Telepresence is expected to become more accessible and integrated with other services like augmented reality and holography.

Purpose & Motivation

The Telepresence System was created to address the limitations of traditional video conferencing, which often fails to convey the full richness of face-to-face communication. Standard video calls typically use a single camera and microphone, resulting in a flat, less engaging experience. Telepresence aims to replicate the sensation of being in the same room by using multiple high-quality audio and video streams, large displays, and spatial audio. This solves the problem of remote meetings feeling impersonal and tiring, and it reduces the need for travel, saving time and costs.

Historically, early telepresence systems were proprietary and required dedicated high-bandwidth networks, making them expensive and limited to large enterprises. The introduction of 3GPP specifications in Release 12 standardized the requirements and architectures, enabling interoperability and broader adoption. This was motivated by the growing availability of high-speed mobile and fixed broadband, as well as advances in codecs and display technology. The standardization also allowed operators to offer Telepresence as a value-added service over their networks.

The purpose of the Telepresence System is to provide an immersive communication experience that is as close as possible to physical presence. It enables more effective collaboration, better understanding, and stronger relationships among remote participants. By defining the system in 3GPP, it ensures that the service can be delivered reliably over mobile networks, with appropriate QoS and security. This is particularly important for business-critical applications where quality and reliability are paramount.

What changed in its specifications

The latest release-to-release comparison of specifications that define Telepresence System. Each summary describes the whole specification, not only this term.

TS 22.228Rel-18 → Rel-19

Rel-19 brings only minor changes to TS 22.228: 0 clauses changed, with no change attributed to a release feature.

Full comparison in TS 22.228 →
TS 26.223Rel-16 → Rel-17

Immersive Teleconferencing added new client roles and field-of-view visual parameters.

Full comparison in TS 26.223 →

Release Timeline

Evolution Across Releases

An overview written from the defining specifications, not a verified change history. For the exact text, open the specifications listed below.

Rel-12 Initial

Initial definition introduced: 'A set of functions, devices and network elements which are able to capture, deliver, manage and render multiple high quality interactive audio and video signals in a Telepresence conference. An appropriate number of devices (e.g. cameras, screens, loudspeakers, microphones, codecs) and environmental characteristics are used to establish Telepresence.' This established the foundational concept for Telepresence in 3GPP.

Definition carried over unchanged from Rel-12.

Definition carried over unchanged from Rel-13.

Definition carried over unchanged from Rel-14.

Definition carried over unchanged from Rel-15.

Definition carried over unchanged from Rel-16, with only formatting differences.

Definition carried over unchanged from Rel-17.

Definition carried over unchanged from Rel-18.

Defining Specifications

3GPP specifications that define or reference Telepresence System, with the latest known release. Sourced from the 3GPP document catalog — see methodology.

SpecificationTitleRelease
TS 22.228 vl00 IMS Service Requirements Rel-21 read
TS 26.223 vj00 IMS Telepresence Client Specification Rel-19 read
TR 26.923 vj00 Study on IMS-based Telepresence Media Handling Rel-19 read